Two rules of thumb:
- Make a guess and double it. I find this one surprisingly accurate. Probably because I tend to work on the same sorts of projects; but then don't most programmers!
- Brook's book The Mythical Man Month says that every app has a core set of functionality that can be done in X weeks. To create a product will take 9X because of all the wrapper code for config/reporting/error handling, and all the user documentation that needs to be provided. People constantly underestimate this factor of 9.
The whole game of making & meeting estimates is about what features are "in" and what's "out". I like to tie estimates to an explicit list of what features users will and won't get. Requirements are bound to change, and managers sometimes have a habit of forgetting that your estimate was tied to a feature set.
As usual, Joel has written on this already.
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